

The Gameplay is balanced around the ‘Large’ setting, as well as forming the default for multiplayer. As a result, changing the Unit Size also affects the gameplay. While each unit is defined as a single entity in terms of the over-arching strategy, each individual troop member does battle independently. For example, a unit of infantry on ‘Large’ will typically have 160 individual soldiers, while on ‘Extreme’ this figure jumps to 240 soldiers. In Total War, each unit is comprised of a set number of troops, and shifting Unit Size up or down reduces or increases this figure.

Unit Size is a graphics setting in Total War: Three Kingdoms which can also have a profound effect on gameplay. Following on from our Total War: Three Kingdoms graphics card performance benchmarks and graphics settings analysis, it's time to hone in one graphics setting in particular - Unit Size.
